2025-09-03

Meet the AI Meme Millionaire

From Weed & League of Legends to 250M App Installs: The Promise-Punch Formula Behind Wombo & Dream.

You want to know how to take an obscure AI model and turn it into 250 million downloads.
Ben Benkhin did it twice ~ Wombo and Dream ~ without spending ad cent on ads.

Ben Benkhin didn’t look like the kind of person destined to build one of the most viral apps of all time. He wasn’t raised in Silicon Valley, wasn’t groomed by Y Combinator, and wasn’t burning the midnight oil in a Stanford dorm room. He was a gamer in Toronto, a jungle main in League of Legends, drifting between smoke-filled nights and internet rabbit holes.

What he did have was curiosity. And one evening, staring at a strange meme powered by a clunky AI notebook, he thought: Why can’t anyone do this with one tap?

That single thought lit the fuse.

In 2021, Wombo launched. It was stupid simple: upload a selfie, pick a song, hit go. Suddenly your face was belting out “Boom Boom Boom Boom” like a karaoke star. The app spread like wildfire. People weren’t just using it—they were sharing it with friends, parents, coworkers. Overnight, Wombo hit 100 million installs.

But every fairytale has shadows. Music licensing vultures circled. A big Series A deal collapsed in due diligence. Server costs ballooned to a million dollars in a single month, threatening to sink the company. The rocket ship felt like it was falling apart mid-flight.

Ben and his team went into what he called “cockroach mode.” They cut back to survival, focused on monetization, and fought through the darkness. Out of that struggle came Dream, an AI art generator that predated Midjourney and Stable Diffusion. Another viral hit—this time with subscriptions and ads that carried it to $500,000 a month.

The unlikely founder had become the AI meme millionaire. Not because he had the perfect plan. Not because he had the deepest pockets. But because he kept spotting sparks where others saw noise—and because he made those sparks simple enough for anyone to play with.

From bedrooms and Discord servers to App Store charts and Nvidia’s backing, the story reads like a modern fable: a kid chasing memes stumbles into a global stage, fights off villains, and builds something unforgettable.

And if there’s a lesson here, it’s this: sometimes the most powerful innovations don’t start with ambition to change the world. They start with a joke, a spark, a moment of delight—shared millions of times until the world has no choice but to pay attention.

Rewind & Punch me in the face:

You think you need a genius idea.
You only need to copy what already works and spin it your way.

You worry the market is crowded.
Virality isn’t scarcity ~ Reface had millions, and Wombo exploded right after.

You wonder what makes apps go viral.
Simplicity. Example: selfie → pick song → loading → output. Four screens, 100M installs.

You assume distribution costs a fortune.
The users are your marketing team, every share fuels the next download.

You think music rights will crush you.
They nearly did ~ Ben faced lawsuits, lost funding, and still built back profitable.

You imagine scaling requires massive capital.
Cockroach mode proved the opposite: subscriptions + ads carried Dream to $500k/month.

You assume virality is luck.
It’s engineered: pick meme-ready content, optimize inference speed, weaponize shareability.

You wonder how to spot the next wave.
Look for what nerds hack in obscure forums ~ then package it for grandmas.

You think apps must last forever.
Even popcorn apps that go viral once can mint eight- or nine-figure returns.

You want the ultimate formula.
Promise, punch. Repeat. From headlines to features, from TikTok to App Store.

Watch the full story in this video by Greg Isenberg

Visit Wombo / Dream.ai website.

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McGrinsey

Efficient Marketing.
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